What’s new in Easy Save 3

The main differences between Easy Save 3 and previous versions is as follows:

  • Save UnityEngine.Object types by reference
  • Serializable classes are automatically supported without having to create an ES3Type file
  • Simpler API, and no more individual methods for arrays and collections
  • JSON format is now supported
  • Inheritance is now supported
  • Save and load GameObjects and prefab instances
  • Out of the box support for many more UnityEngine types